Functions | |
str | draw_cell (int cell_bitmask, int relative_row) |
str | draw_grid (list[list[int]] maze) |
str | draw_navigator (str ret_str, int rows, int cols, tuple current, int orientation) |
str | draw_path (str ret_str, int rows, int cols, list[tuple[int]] path) |
int | get_direction_from_coords (tuple point_a, tuple point_b) |
str | insert_centre_path_char (str ret_str, int str_num_cols, tuple coords, str char) |
str | insert_path_in_direction (str ret_str, int str_num_cols, tuple coords, int direction) |
def | main () |
str | pretty_print_maze (bytes serialised_maze) |
Module for printing a maze in a human-readable format.
str draw_cell | ( | int | cell_bitmask, |
int | relative_row | ||
) |
Helper function to draw a single cell in a maze. Args: cell_bitmask (int): Bitmask representing the cell. relative_row (int): Relative row in the cell to draw. 0 is the top row. Returns: str: A string representing the relative row of the cell.
str draw_grid | ( | list[list[int]] | maze | ) |
Draws a grid of the maze. Args: maze (list[list[int]]): A 2D array representing the maze. Returns: str: A string representing the maze.
References draw_cell().
int get_direction_from_coords | ( | tuple | point_a, |
tuple | point_b | ||
) |
Gets the direction from point A to point B. Args: point_a (tuple): Point A. Coordinates (X, Y) point_b (tuple): Point B. Coordinates (X, Y) Returns: int: The direction from point A to point B.
References get_direction_from_coords(), and insert_centre_path_char().
str insert_centre_path_char | ( | str | ret_str, |
int | str_num_cols, | ||
tuple | coords, | ||
str | char | ||
) |
Inserts a character into the centre of a cell in the maze. Args: ret_str (str): The current maze string. str_num_cols (int): The number of columns in the maze string. coords (tuple): The coordinates of the cell to insert the character into. char (str): The character to insert into the cell. Returns: str: The updated maze string.
References insert_centre_path_char(), and pretty_print_maze().
str pretty_print_maze | ( | bytes | serialised_maze | ) |
Prints a maze in a human-readable format. Args: serialised_maze (bytes): Compressed maze string gap bitmask. Each hex character represents a cell in the maze. Returns: ret_str (str): A string representing the maze.
References draw_grid().